Allows custom 2D textures, music and videos to temporarily be used in Shadertoy
Users
3,000
0 in 30 days
Rating
4.5 / 5
unchanged in 30 days
Ratings
20
0 in 30 days
Store rank
#17K
#14K among extensions
Version
1.4
updated 12 May 2023
Users
monthly, 3 years
Latest, 15 Oct 2026:3,000 usersMove the mouse over the chart for any month
Ratings count
monthly, 3 years
Latest, 15 Oct 2026:20 ratingsMove the mouse over the chart for any month
The Chrome Web Store rounds user counts down to the leading digit, so the user line moves in steps. The ratings count is exact and is the better signal of real adoption.
About Shadertoy Custom Texures
To load an image/audio/video file, drag and drop it either from your computer or a text/web link onto one of the texture preview slots.
Note that:
1. for textures it only works for 2D types
2. loading images from the web maybe blocked due to cross-origin HTTP requests not being allowed on their servers
3.for text/web links, only ones starting with https will work due to mixed content restrictions
Version 1.4
* removed unnecessary tab permissions
Version 1.3:
* added support for audio and videos files
Version 1.2:
* custom loaded textures now use the same ID as one from shadertoy.com, so you can save projects without issue
* the "changes you made may not be saved" popup will now not be triggered when loading a custom texture over an existing texture
Version 1.1:
* the texture filter and wrap settings are now read from the correct place