Grid Command icon

Grid Command

by h74611264@gmail.com · Games
Manifest V3 Free
View in Chrome Web Store Data as of 12 Nov 2026

Operate a city power grid through changing demand, renewable output, storage, incidents, and cascading failures.

Users
3
0 in 30 days
Rating
0.0 / 5
unchanged in 30 days
Ratings
0
0 in 30 days
Store rank
#326K
#274K among extensions
Version
1.0.1
updated 4 Sep 2026

Users

monthly, 2 months
023Sep 2026Nov 2026Nov 2026
Latest, 12 Nov 2026: 3 usersMove the mouse over the chart for any month

Ratings count

monthly, 2 months
001Sep 2026Nov 2026Nov 2026
Latest, 12 Nov 2026: 0 ratingsMove the mouse over the chart for any month

The Chrome Web Store rounds user counts down to the leading digit, so the user line moves in steps. The ratings count is exact and is the better signal of real adoption.

About Grid Command

Grid Command is a compact power-grid operations simulation built around balancing a fictional city network in real time. Every service day changes the operating problem. Electricity demand rises and falls by district and time of day. Weather changes renewable output and fault probability. Conventional generation has dispatch limits and ramp rates. Battery storage can cover shortfalls, but using it too aggressively can leave the system exposed later in the shift. Transmission lines have finite capacity and can trip when sustained overloads become too severe. The city is represented as a live network rather than a collection of isolated meters. Power is distributed through substations and transmission corridors, so a failure in one part of the grid can redirect flow elsewhere. A poorly timed outage can overload neighboring lines, split the network into electrical islands, depress frequency, and force emergency load shedding. Recovering service can require generation changes, battery support, line repairs, careful reconnection, and prioritization of critical districts. Core systems include: • Real-time city demand with district and time-of-day profiles. • Gas, hydro, wind, and solar generation with different operating behavior. • Grid-scale battery storage with charge and discharge control. • A connected transmission network with line loading, thermal stress, overload trips, and islanding. • Frequency response, reserve margin, emergency shedding, and service reliability. • Weather states that influence demand, renewable availability, and equipment risk. • Equipment incidents and a repair-crew dispatch workflow. • Critical and non-critical service areas with different consequences for lost load. • Operating cost, emissions, reliability, score, and end-of-day performance grading. • Persistent progression, upgrades, reinforcement decisions, and multi-day play. Grid Command is a game and uses a simplified fictional electrical model for gameplay. It does not connect to utility infrastructure, read live grid data, control real equipment, or provide professional engineering guidance.

Growth

WindowUsersChangeRatingsRating
7 days+1+50.0%00.00
30 days0+0.0%00.00

Version history

1 versions recorded
1.0.14 Sep 2026

Details

Category
Games
First seen
4 Sep 2026
Size
53 KB
Languages
en
Pricing
Free
Privacy policy
hoangchrmdev.github.io
Support
gcsp.comtamghien.com
Extension ID
abdfobphgeajfihchlfnhhepoihfigmm

Permissions and risk

Minimal riskimpact 0, likelihood 3

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