Auto clicker that works inside embedded game iframes. Free tier fully functional, uncapped CPS. No ads, no data collection.
Users
17
store count
Rating
0.0 / 5
unchanged in 30 days
Ratings
0
total ratings
Store rank
#164K
#137K among extensions
Version
0.1.0
updated 30 Sep 2026
Users
monthly, 1 months
Latest, 18 Oct 2026:17 usersMove the mouse over the chart for any month
Ratings count
monthly, 1 months
Latest, 18 Oct 2026:0 ratingsMove the mouse over the chart for any month
The Chrome Web Store rounds user counts down to the leading digit, so the user line moves in steps. The ratings count is exact and is the better signal of real adoption.
About ClickLoop — Auto Clicker
Works in embedded games. Most auto clickers silently fail inside iframe-embedded games (coolmath, poki, itch.io embeds…). ClickLoop injects into every frame — pick the target inside the game and it clicks.
The free tier is actually free. Uncapped click speed, no time limits, no ads, forever. Pro ($6.99 once — not a subscription) adds multi-point sequences, multi-tab, and per-site profiles.
No junk. No ads, no search hijacking, no bundled downloads, no data collection of any kind. Settings apply live while it runs. A built-in 60-second practice page proves it works before you trust it on anything.
HOW IT WORKS
1. Open the popup, press "Pick target", click the thing you want clicked.
2. Set interval (ms or CPS), optional randomness, optional stop-after limit.
3. Start — from the popup, the floating pill on the page, or the hotkey Alt+Shift+C.
FAQ
Does it work in Roblox / Minecraft / desktop games?
No — and no browser extension can, whatever their store listing implies. Chrome extensions can only act inside Chrome tabs. ClickLoop works in browser games (including embedded/iframe games), dashboards, and any web page.
Why doesn't it click in some canvas game?
First, click the game once with your real mouse, then pick and start. Most canvas/Unity games ignore every click until a real one has woken them up (start screen, sound, focus), and ClickLoop's clicks can't do that part. Dismiss cookie banners before picking, too. A few games only accept "trusted" clicks from a real mouse; the practice page shows you in seconds whether a game responds.
What data do you collect?
None. No analytics, no accounts. Settings stay in your browser. Payment (Pro) is handled by ExtensionPay/Stripe on their site.